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NPC Generator

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Advanced [show]


Himo Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. He carries with him a set of lances on his belt, each one with a ruby on the hilt. His moppish golden hair is in a traditional bowl cut. He has several tiny ruby earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Himo Ethanasath, Male Elf Expert 10
Medium (5'2") Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1100 gp. Silver comb with moonstones (300 gp). Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (2000 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large green jacket. His silver hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He became a Seamstress soon after.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Addict, Mundane. Bonds: Family, Poor, Job. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Hupe Stoutman, Male Halfling Ranger 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 12 (+1)18 (+4)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy black suit. He sports a flattop hair cut. This violet eyed westerner is not easily forgotten.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Flaws: Addict. Bonds: Attractive, Job, Military, Immigrant, Religious. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Quarion Iranapha, Male Elf Bard 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Erias Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and black robe with the hood down. His white hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: Erias was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Painter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Philantrophist. Flaws: Disease, PTSD. Bonds: Job, Has a crush. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Erias Bigtoe, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Masseuse, who enjoyed hunting, John was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and to get a good night's sleep

Flaws: Insomniac, Insane. Bonds: Poor, Has a crush, Nature. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

John Morton, Male Human Bard 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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