Vondal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is renowned for his bright green suits and hats, marred by teas. He is bald on top and has large golden tufts of hair around his ears. His eyes are hazel and beady.
Personality: Vondal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Vondal was born the youngest of three triplets. A freak accident while working with his Hunter mother left him crippled. He has drifted from career to career and currently works as a Mercenary.
Motivation: To get a good night's sleep; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Family, Job. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 90 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Azurite (7 gp). Deep green spinel (160 gp). Tiger eye turquoise (7 gp). Aquamarine (500 gp). Citrine (20 gp). Citrine (20 gp). Alexandrite (500 gp). Amber (160 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.
Tûgog Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright black suits and hats. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Tûgog grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by illithids. Tûgog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage
Flaws: Insomniac, Shy. Bonds: Adventurer, Enemies, Family. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1100 gp. Black pearl (200 gp). Blue quartz (5 gp). Deep blue spinel (200 gp).
Fallond Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow armored body suit, with a simple brown line shooting up and back down. He keeps his red hair in a flapper bob. His eyes are blue and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south. Fallond was born on a far southern plains where he grew up under the tutelage of his father, an expert Apothecary. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a crush on the local Assassin.
Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp.
Dimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a green poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His green eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. In his 11th year, his parents were killed by a brigands raid, leaving Dimble alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Joker. Bonds: Enemies, Rich, Family, Military. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +4
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.
Raam Covert, Male Tiefling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He carries with him a set of crossbows on his belt, each one with a sapphire on the hilt. His hair is short and dark red. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Knight profession.
History: He was raised in a desert tribe. He dropped out of school before completing his studies. He has worked as a Barkeep like his mother before him.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Logical. Bonds: Job, Nature, Criminal record. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!