Cory Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item.
Fibblestib Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time, and his gloved hand is found clutching a scythe. His auburn hair is slicked back into a classic pompadour. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: Fibblestib was raised in a hard working conservative environment. In his 14th year, his parents were killed by a giants raid, leaving Fibblestib alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 14 years.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Flaws: Addict. Bonds: Job, Enemies. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Heian Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His red hair is cut short. His violet eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the north. Heian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Optimist. Bonds: Poor, Religious, Adventurer, Criminal record. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
Shedinn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple blue robe with white stripes complete with hood. His blue crest is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Shedinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Shedinn was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Revenge; and to settle down with his crush
Flaws: Depressed, Hedonist. Bonds: Military, Has a crush, Enemies. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Donaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a black and violet handkerchief worn on his left side. His crest is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: The child of eastern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Barkeep.
Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg
Bonds: Job, Immigrant, Rich, Family. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.
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