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NPC Generator

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Advanced [show]


Halander Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to hide his balding. His fierce gray eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Halander was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Halander Sunmeadow, Male Halfling Adept 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying white crest a little too much giving a sharp white color. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Patrin Xephyrbahnor, Male Dragonborn Paladin 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 18 (+4)17 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 360 gp.


Social Check DCs


John Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He is physically well-built. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his green eyes scan people very quickly.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: John was born in the west. At a young age he loved to build and create. A freak accident while working with his Layabout mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Persistence. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

John Thornton, Male Human Cleric 11
Medium (5'4") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Insight +7
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 1500 gp. Lapis lazuli (7 gp). Obsidian (7 gp). Black pearl (200 gp). Jade (40 gp). White pearl (40 gp). Deep green spinel (40 gp).


Social Check DCs


Qualen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Qualen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Qualen was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Optimist. Flaws: Depressed. Bonds: Slave, Military, Rich. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Qualen Musgraben, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Musical instrument. 1 Crowbar. 1 Superior lock.


Social Check DCs


Mehen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. His green crest, when down, is lengthy. His red eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Mercenary, his father struggled to pay the bills. Mehen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Adventurer, Poor. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Mehen Orexijandilin, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 2 Thunderstones. 1 Everburning torch.


Social Check DCs

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