Jocelyn Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. He carries with him a set of swords on his belt, each one with a jet on the hilt. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Jocelyn hails from a village terrorized by orcs. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: A deep hatred of orcs; and he's in love
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Has a crush. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 1 Good lock.
Dabbledob Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is long and unkept. His eyes are a pleasant blue.
Personality: A skeptical and narcissistic man, Dabbledob's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's in love; and he wants to get laid
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 114 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Sapphire pendant on gold chain (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.
Medrash Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man wears a black coat over a blue low-cut shirt, and a deerstalker hat upon his head. He has styled his green crest well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the south. His father was a soldier and died while he was still young. Medrash was left his father's suit of armor and trained in its use and care. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Pacifist. Bonds: Nature, Poor, Military. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 800 gp. Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black shirt with thin violet vertical stripes and white pants. He is portly but not overly obese. His blue crest is greasy and uncared for. His eyes are gold and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has dedicated himself to building a better village for his children.
Motivation: A strong sense of loyalty to Dragonborn people; and wishes to resurrect an old love
Ideals: Disciplined, Gifted. Flaws: Ugly, Racist, PTSD. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: Silver pearl (60 gp). Smoky quartz (20 gp). Sardonyx (20 gp). Black opal (1500 gp). Jet (60 gp).
Aura Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely red suit with brown socks and a vest with buckled shoes. His fur is orange and very short. His eyes are likewise green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a mountains tribe. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions.
Bonds: Guardian, Religious, Nature, Adventurer. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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