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NPC Generator

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Advanced [show]


Darrak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a tan small hat and tan clothes. His blonde hair and beard is wavy and long. He has a dull look in his green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Military. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Darrak Loderr, Male Dwarf Cleric 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 15000 sp. Golden pearl (70 gp). Azurite (11 gp). Azurite (11 gp). Blue quartz (11 gp). 1 Minor magic item.


Social Check DCs


Dagger Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man likes to wear blue tank tops with black pants. His long beige fur is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: Dagger was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break

Ideals: Persistence. Bonds: Poor, Job, Adventurer. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Dagger Blossom, Male Tabaxi Druid 8
Medium (5'2") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 800 gp.


Social Check DCs


Three Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered blue stockings. He is physically well-built. He wears a broad hat to cover his moderate length red fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised by priests from a young age. In his 18th year, his parents were killed by a illithids raid, leaving Three alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Three was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Flaws: Insomniac. Bonds: Guardian, Enemies, Religious, Mentor. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Three Wing, Male Tabaxi Warrior 8
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 4000 sp. Tourmaline (70 gp). Smoky quartz (20 gp). Violet garnet (400 gp). Jade (70 gp). Citrine (20 gp).


Social Check DCs


Dain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has styled his red hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. A true patriot, Dain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly. Bonds: Enemies, Military, Nature, Job. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Dain Torevir, Male Dwarf Druid 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Undercommon, Infernal, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. Hematite (12 gp). Brown-green garnet (50 gp). Sardonyx (80 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly halberds and falchions. His auburn hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east, but his parents moved at a very young age to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Immigrant. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Jocelyn Crosis, Male Half-Elf Sorcerer 10
Medium (5'10") Half-Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Medicine +7, Performance +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 5000 sp. Star rose quartz (70 gp). Carnelian (70 gp). Peridot (70 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp).


Social Check DCs

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