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Advanced [show]


Stannor Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He is muscular with a powerful set of arms. He keeps his black hair in a flapper bob. He wears an eyepatch.

Personality: This man loves painting and to teach people painting more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Stannor's homeland. Stannor decided to take the middle way and become a bodyguard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Stannor Goldfound, Male Halfling Fighter 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Curran Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries bows. His hair is black and curly. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Curran grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Curran Thorngage, Male Halfling Warrior 8
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 57 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Hematite (9 gp).


Social Check DCs


Mreksh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. He has dyed his greying green crest a little too much giving a sharp green color. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Cynical. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Mreksh Turnuroth, Male Dragonborn Wizard 8
Medium (6'4") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 11 (+0)18 (+4)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. Sard (40 gp). Blue quartz (12 gp). White pearl (120 gp). Obsidian (12 gp). Hematite (12 gp).


Social Check DCs


Orsik Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky white painted plate armor. He has done his best to style his red hair to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Detective soon after.

Motivation: He is content; and wants to open a new tavern

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Attractive, Job. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Orsik Trollbleeder, Male Dwarf Wizard 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 48 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 10000 sp. Tiger eye turquoise (15 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Rhodochrosite (15 gp). 1 Minor magic item.


Social Check DCs


Mozikth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears a colorful flower in his blue crest. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Many gnolls want him driven away.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Family, Mentor. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Mozikth Jerynomonis, Male Dragonborn Druid 14
Medium (6'6") Dragonborn, Neutral Good (CR 14)
Armor Class 10
Hit Points 82 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)18 (+4) 17 (+3)11 (+0)
Skills Athletics +9, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnoll, Druidic
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: 6000 gp. Hematite (7 gp). Rose (50 gp). Deep blue spinel (400 gp). Amethyst (110 gp). Rock crystal (50 gp). Smoky quartz (50 gp). Moss agate (7 gp). Onyx (50 gp).


Social Check DCs

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