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Advanced [show]


Burto Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he sports grey clothing, slightly heavier than average wear. He wears a deerstalker hat to hide his balding. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west to a Barkeep, Burto learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Regain custody of his daughter; and expand his business

Ideals: Joker. Flaws: Addict. Bonds: Job, Rich, Family. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Burto Tallfellow, Male Halfling Warrior 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp.


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. His black hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Antagonistic, Disease. Bonds: Adventurer, Immigrant, Enemies. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Einkil Glanhig, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs


Mreksh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Mreksh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting. Bonds: Attractive, Guardian, Nature, Poor. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Mreksh Phrahdrandon, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 71 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1200 gp. Malachite (6 gp). Deep blue spinel (1100 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear blue tank tops with tan pants and is in decent physical shape. He has wavy silver hair. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Nature, Family. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Vonbin Fallack, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Immeral Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His golden hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Carter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Flaws: Racist. Bonds: Family, Criminal record, Job. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Immeral Caerdonel, Male Elf Wizard 10
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs

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