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Advanced [show]


Chad Yardley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears blue cloth garments or leather armor, and is pretty ugly. His golden hair, when down, is lengthy. His fierce gray eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Chad's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Chad Yardley, Male Human Commoner 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)19 (+4) 13 (+1)12 (+1)
Skills Arcana +8, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 220 pp.


Social Check DCs


Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black painted combat armor at almost all times. He has beige fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To protect his home; and money/treasure

Ideals: Philantrophist. Flaws: Insane. Bonds: Guardian, Rich. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Aristocrat 1
Medium (6'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Tûmûg Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. He keeps his golden hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Philantrophist, Gifted. Bonds: Attractive, In love, Adventurer. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tûmûg Radcliffe, Male Half-Orc Druid 5
Medium (6'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Malachite (12 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Jabbie Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His blonde hair is long and unkept. His eyes are amber and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Jabbie studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Guardian. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Jabbie Pingun, Male Gnome Paladin 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


John Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his brown hair down. His eyes are brown and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Flaws: Ugly, Depressed, Mundane. Bonds: Job, Family. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

John Ofandrus, Male Half-Elf Commoner 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +7, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +2

Possessions: 500 gp. Black star sapphire (600 gp). Moonstone (70 gp).


Social Check DCs

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