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Advanced [show]


Chem Music, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His purple hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Map Maker in town.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Map Maker like his father before him.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Chem Music, Male Tiefling Barbarian 6
Medium (6'6") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Black pearl (300 gp). Blue sapphire (800 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormog Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is silver. He is baby faced.

Personality: Eccentric and domineering, Mormog will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Mormog Bristol, Male Half-Orc Cleric 3
Medium (6'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Moonstone (20 gp). Smoky quartz (20 gp). 1 Half-Plate.


Social Check DCs


Sun In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green shirt with thin white vertical stripes and pastel pants. His yellow fur is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Sun was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Flaws: Antagonistic. Bonds: Enemies, Military, Has a crush. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Sun In the Morning, Male Tabaxi Sorcerer 11
Medium (5'7") Tabaxi, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Medicine +6, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His white hair is thinning but still full. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Athletic. Flaws: Shy, Impulsive, Fearful. Bonds: Rich. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Merihim Enigma, Male Tiefling Aristocrat 8
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Nature +4, Stealth +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp).


Social Check DCs


Skoth Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue pants and tee shirts. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: Born to a Spice Merchant, his father struggled to pay the bills. In his 10th year, his parents were killed by a gnolls raid, leaving Skoth alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Opinionated. Flaws: Ugly, Lazy. Bonds: Poor, Enemies. Occupation: Healer

Voice: French accent

Attributes [hide]

Skoth Brent, Male Half-Orc Barbarian 2
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 29 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 1600 sp.


Social Check DCs

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