Ghâm Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His whole body is exceptionally muscular. His chestnut hair is unkempt and raggedy. His violet eyes peer out from beneath his Stetson tan hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Ghâm was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ghâm's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Ghâm and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 10000 sp. 1 Masterwork Common Melee.
Varg Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He wears his silver hair up in a very large beehive style do. His brown eyes peer out from beneath his top yellow hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. His family was turned out during the war. He and his family wandered east to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Shy, Insane, PTSD. Bonds: Poor. Occupation: Seamstress
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 300 gp.
Gimble Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his shortspear. He is tall, broad shouldered and powerfully built. He has done his best to style his black hair to look like a famous performer. His eyes are blue and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Detective business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Light wooden shield. 1 Banded mail. 1 Buckler.
Dazzazn Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. His bronze crest is singed and shortened. His gold eyes are passionate and lively.
Personality: Dazzazn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses divination through singing.
History: Dazzazn was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Artistic, Gifted. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp.
Carrie Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a black shirt with thin tan vertical stripes and violet pants. He has a long auburn beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Bonds: Job, Military, Criminal record. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!