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NPC Generator

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Advanced [show]


Beast Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear grey tank tops with red pants. His fur is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Beast was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and further expansion of business

Flaws: Depressed. Bonds: Adventurer, Job, Immigrant, Rich. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Beast Fang, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Wymar Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up in a very large beehive style do. His blue eyes peer out from beneath his broad green hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his mother. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Wymar Woodhouse, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 6000 sp. Chrysoprase (80 gp). Obsidian (5 gp). 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Trynnicus Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a tan tunic with yellow highlights, and long green pants that bunch up around his shoes. His left hand appears badly burned and disfigured. His brass crest is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things.

Ideals: Passionate, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Trynnicus Esstyrlynn, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp. Citrine (20 gp).


Social Check DCs


Corkitron Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear grey clothing when he does not wear armor. His chestnut hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Corkitron does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Corkitron was left his mother's suit of armor and trained in its use and care. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Military, Religious, Mentor. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Corkitron Wildcloak, Male Halfling Adept 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 9000 cp. Chrysoprase (40 gp). Star rose quartz (40 gp).


Social Check DCs


Leaf Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His cinnamon fur is heavily combed to the left. His yellow eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Leaf Thundercloud, Male Tabaxi Aristocrat 13
Medium (5'4") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Orc, Dwarven, Giant
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). An abacus with copper, silver and gold markers (30 gp). Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (30 gp). Gold and topaz bottle stopper cork (700 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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