Tarhun Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his blue crest up. His skin is flawless and his red eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: He has money and likes to spend it; and to be a junk dealer again
Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 4d10+5, Ranged +5 / 4d10+0, Grapple +5
Possessions: 6000 gp. Violet garnet (500 gp). Chrysoberyl (150 gp). Star ruby (400 gp). Deep green spinel (150 gp). Rhodochrosite (15 gp). Alexandrite (500 gp). Star rose quartz (40 gp). Red spinel (150 gp). Malachite (15 gp). Black pearl (500 gp). Azurite (15 gp). Eye agate (15 gp). Violet garnet (500 gp). Moonstone (40 gp). Chrysoberyl (150 gp). Black star sapphire (400 gp). Azurite (15 gp). Hematite (15 gp). Moss agate (15 gp).
William Gyula, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black tunic with yellow highlights, and long white pants that bunch up around his shoes. His golden hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and further expansion of business
Ideals: Optimist, Logical. Flaws: Impulsive, Disease. Bonds: Job. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1900 gp. Fiery yellow corundum (1000 gp). Rhodochrosite (11 gp).
Dagger In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. His fur is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.
History: Dagger lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has since lost track of the people in his past.
Motivation: He wants to get laid; and to share knowledge with the world
Ideals: Logical. Flaws: Shy. Bonds: Rich, Family, Job, Has a crush. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 400 gp.
Spring Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His orange fur is braided into rings. His eyes are yellow.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He wants to get laid; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Military, Family, Has a crush. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 80 gp. Golden pearl (150 gp).
Purson Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and carries quarterstaffs. His hair is white and very short. His silver eyes peer out from beneath his top green hat.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His religion dominates his actions.
Ideals: Fighting, Joker. Bonds: Enemies, Religious. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp.
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