Fivin Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a black armored body suit, with a simple blue line shooting up and back down. His hair is white and curly. His skin is flawless and his blue eyes scan people very quickly.
Personality: He has always had a great fascination with Half-Elven culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Adventurer, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Gnome, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 90000 cp. Blue quartz (6 gp). Jasper (40 gp).
Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears a worn and beaten armor. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. He has a dull look in his violet eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the west. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.
Motivation: To protect his home.
Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Guardian. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. 4 Holy water.
Moon Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a yellow tunic with green highlights, and long pastel pants that bunch up around his shoes. His fur is short and white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A strong sense of loyalty to Tabaxi people; and to find somewhere to settle down
Ideals: Athletic. Flaws: Mundane, Fearful, Racist. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +2
Possessions: 800 gp.
Rangrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates giants. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Rangrim was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Artistic. Bonds: Enemies, Poor, Adventurer. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 46 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2700 gp. Rose (20 gp). White opal (1600 gp). Azurite (8 gp). Red-brown spinel (90 gp). Pink pearl (90 gp). Golden yellow topaz (600 gp). Rose (20 gp). Moss agate (8 gp). Zircon (20 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.
Ortegar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.
History: He got into the Mayor business at a young age. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.
Motivation: Seeks redemption; and a need for knowledge about a nearby landmark
Flaws: Ugly, Hedonist. Bonds: Adventurer, Criminal record, Job. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Common Melee.
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