Traki Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of the sun god on his torso. He carries a battered hammer and tarnished bastard sword as well. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: He's attracted to the PC.
Ideals: Fighting, Optimist. Bonds: Has a crush, Religious. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 80 pp. 1 Minor magic item.
Lucan Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His black hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Overbrimming with self-confidence, Lucan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Lucan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lucan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Lucan managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp. Peridot (80 gp). Golden yellow topaz (700 gp).
Alex Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light brown in addition to tight pants. His head has been shaved. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. Alex was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alex decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: He wants to meet his childhood hero; and retire the richest man in the west
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Addict. Bonds: Adventurer, Criminal record. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Hork Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a brown armored body suit, with a simple tan line shooting up and back down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: Hork was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Hork was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hork's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Hork and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Lazy. Bonds: Poor. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Wobbles Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears just a white suit. His whole body is exceptionally muscular. His hair is black and curly. His eyes, though not visible through his cowl, are brown.
Personality: He likes to make people angry or surprised. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Family. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 7000 sp. Sardonyx (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
