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NPC Generator

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Advanced [show]


Beiro Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His skin is fair and his fingers are delicate and long. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Beiro Feeny, Male Half-Elf Druid 2
Medium (5'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 gp.


Social Check DCs


Veit Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He wears his golden hair up. He has brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: Born in the west to a Healer, Veit learned a great deal about his mother's area of expertise. He worked as a nervous Healer and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer, Military. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Veit Ungart, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 110 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 2000 gp. Red-brown spinel (160 gp). Blue sapphire (700 gp). Hematite (13 gp). Moonstone (60 gp). Malachite (13 gp). Golden yellow topaz (1600 gp). Amber (160 gp). Onyx (60 gp). Black star sapphire (700 gp). Red garnet (160 gp). 1 Minor magic item.


Social Check DCs


Roger Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His white hair is heavily combed to the left. He has blue eyes and a blue hat with a green feather.

Personality: He is almost excessively polite to everyone, even when angry. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a necromancer, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Mentor, Nature. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Roger Bradshaw, Male Human Warrior 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is red and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Drifting will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. Drifting liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: A rival would like him out of the picture; and to prove his worth to the world

Ideals: Extrovert. Flaws: Impulsive. Bonds: Nature, Has a crush, Criminal record. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Drifting Of Spirit, Male Tabaxi Druid 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 200 sp. 3 Holy water.


Social Check DCs


Therai Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear white tank tops with yellow pants. He has styled his black hair well, parting it to the right. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has never given up on his writing dream.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Family, Job. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Therai Tragedy, Male Tiefling Commoner 16
Medium (6'1") Tiefling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 40 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills Arcana +7, Religion +7
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5

Possessions: 3000 gp. Black pearl (1500 gp). Tiger eye turquoise (4 gp). Carnelian (30 gp). Golden yellow topaz (1500 gp). Jet (90 gp). Blue star sapphire (500 gp). Jasper (30 gp). Blue quartz (4 gp). Deep blue spinel (1500 gp). Chrysoberyl (90 gp). Chrysoprase (30 gp). Moss agate (4 gp).


Social Check DCs

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