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Advanced [show]


Robert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Adventurer uniform. He has styled his silver hair well, parting it to the left. He is baby faced.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and to be a tanner again

Ideals: Pacifist, Artistic. Flaws: Lazy. Bonds: Job, Criminal record. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Robert Cholmondeley, Male Human Monk 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 5 Acid flasks.


Social Check DCs


Kildrak Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Glassblower does. He carries with him a set of shields on his belt, each one with a ruby on the hilt. His silver hair is lengthy. His eyes are a pleasant gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Glassblower soon after.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Fighting, Opinionated. Flaws: Shy. Bonds: Job, Nature. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Kildrak Fireforge, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 pp. A miniature golden chest with tiny emeralds lining the top (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Moon Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Body Guard. His fur, while still mostly beige, has prominent grey streaks. His eyes are yellow and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Mortician, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and expand his business

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Poor, Religious. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Moon Of Ale, Male Tabaxi Commoner 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Wade, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes peer out from beneath his feathered black hat.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Religious, Adventurer. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Wymar Wade, Male Human Ranger 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Red-brown spinel (110 gp).


Social Check DCs


Cory Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and dresses like a well dressed Interpreter does. His long golden hair reaches down to his waist. His eyes are brown and catlike.

Personality: A skeptical and narcissistic man, Cory's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: Cory was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Interpreter soon after.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Bonds: Job, Attractive, Criminal record. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Cory Shupe, Male Half-Elf Wizard 3
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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