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Advanced [show]


Fivin Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life.

Ideals: Justice. Flaws: Addict, Depressed. Bonds: Rich, Military. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Fivin Ostoroth, Male Elf Warrior 9
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Thamior Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His blonde hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: To find somewhere to settle down; and regain custody of his son

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Poor, Family. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Thamior Qualanthri, Male Elf Barbarian 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Akmen Quest, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in yellow turtlenecks beneath a black coat with white slacks. His hair is red and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Akmen lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Religious, Family. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Akmen Quest, Male Tiefling Barbarian 5
Medium (6'10") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Cloud Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy red suit. He wears a small hat to cover his moderate length yellow fur. He has gleaming, smiling amber eyes.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Laborer job and began his own company from there.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Military, Rich. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cloud Of Storm, Male Tabaxi Aristocrat 6
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Alexandrite (1500 gp).


Social Check DCs


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a yellow coat over a tan low-cut shirt, and a feathered hat upon his head, he is not a threatening figure. His black hair is singed and shortened. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Elaim has worked very hard to control his curse. He has worked as a Dilettante like his mother before him.

Motivation: Find a way to reverse the transformation of his sister; and to get a good night's sleep

Ideals: Joker, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Elaim Gorunn, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs

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