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Advanced [show]


Wymar Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears tattered old clothes. His right leg appears badly burned and disfigured. His long black hair reaches down to his waist. His amber eyes peer out from beneath his feathered brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Wymar was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Family. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Coombs, Male Human Druid 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 2 Thunderstones.


Social Check DCs


Gormogord Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is red. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Gormogord enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Ugly, Mundane, Hedonist. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Gormogord Shadowquick, Male Halfling Druid 10
Small (3'4") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 71 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran, Ignan, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His cinnamon fur is long and unkept. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: Windy was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted psionic powers by his dying brother.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Windy Plume, Male Tabaxi Wizard 8
Medium (5'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 52 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1300 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Gunter Weld, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy black suit. He has white hair. He wears large thick round spectacles.

Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Servant business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Gunter Weld, Male Human Cleric 9
Medium (5'2") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 80 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1500 gp.


Social Check DCs


Heward Kirby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a red armored body suit, with a simple violet line shooting up and back down. He wears his red hair down. He has gray eyes and a red hat with a violet feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Ploughman in town.

History: Born to a Mason, his mother struggled to pay the bills. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Heward Kirby, Male Human Barbarian 6
Medium (5'9") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 10 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (2000 gp). 1 Minor magic item.


Social Check DCs

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