Kellen Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a island tribe. Kellen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Philantrophist, Justice. Bonds: Attractive, Nature, Adventurer. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Calcitro Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to hide his balding. He has gleaming, smiling green eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Doctor, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Mason like his mother before him.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, Shy. Bonds: Poor, Military, Job. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 15)
Armor Class 14
Hit Points 67 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Azurite (13 gp). Chrysoberyl (60 gp). Golden pearl (60 gp). Golden yellow topaz (1300 gp). Red-brown spinel (60 gp). Golden pearl (60 gp). Azurite (13 gp). Chalcedony (80 gp). Bloodstone (80 gp). Sard (80 gp). 1 Medium magic item.
Thorpe Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A 3'0" northern man, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes dart from person to person.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Thorpe enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with his childhood friend; and money/treasure
Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +5
Possessions: 900 gp. Eye agate (13 gp). Eye agate (13 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. His black fur is still thick. His thin eyebrows rest above his beady blue eyes.
Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Mentor, Debt. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 400 gp.
Morkral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His blonde hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Actor
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 260 gp.
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