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NPC Generator

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Advanced [show]


Prâk Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries a battered monstrous two handed axe and tarnished quarterstaff as well. He wears a wide-brimmed hat to cover his moderate length red hair. He wears a mask on his face.

Personality: Prâk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prâk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Forgetful, Antagonistic, Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Prâk Palomarez, Male Half-Orc Bard 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 sp.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Ernest was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice, Persistence. Bonds: Rich, Military, Job. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Ernest Brandon, Male Human Wizard 7
Medium (5'10") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white costume with the symbols of the sun god on his torso. His orange fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Art Treat, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs


Raam Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a yellow vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His brown hair is unkempt and raggedy. His white eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Raam took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Raam Rise, Male Tiefling Bard 5
Medium (6'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 2000 sp. 1 Full Plate. 1 Masterwork studded leather.


Social Check DCs


Trag Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a moderate pudge and is not very fit. His silver hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: Trag was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Trag Staurheim, Male Half-Orc Aristocrat 7
Medium (6'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 17 (+3)8 (-1)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Orc, Ignan, Halfling, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Gold and topaz bottle stopper cork (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Solid gold idol (1200 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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