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NPC Generator

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Advanced [show]


Caeldrim Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He has no hair. He has brown eyes and a blue hat with a black feather.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Elven conditions. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Addict, Mundane, Racist. Bonds: Criminal record. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Caeldrim Withrethin, Male Elf Druid 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 63 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 2000 gp. Black pearl (1200 gp). Emerald (400 gp). Peridot (80 gp). Jade (150 gp). Red spinel (150 gp). Sardonyx (80 gp). Azurite (4 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hayes, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He is bald on top and has large blonde tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Secretive. Bonds: Rich, Military, Immigrant. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Hayes, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 18 (+4)15 (+2)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His long white hair is drawn into a two foot long braid. This violet eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jak took refuge in the large cave and found the beat up scythe and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Poor, In love, Nature, Adventurer. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Jak Copperkettle, Male Halfling Ranger 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 96 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Investigation +7, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 1200 pp. A life-sized copper and silver statuette of a cockatrice. (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Cloth of gold vestments (100 gp). A delicate brass dragon egg (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (500 gp). Jeweled gold crown (6000 gp). Solid gold idol (400 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His white hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Barney, Male Human Bard 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Just what you see.


Social Check DCs


Foxilon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear tan tank tops with blue pants. He is bald on top and has large red tufts of hair around his ears. This amber eyed easterner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He struck the Merchant job and began his own company from there.

Motivation: Further expansion of business; and to be a brewer again

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Foxilon Warmwater, Male Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)8 (-1) 17 (+3)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Simple lock. 1 Superior lock. 1 Silver holy symbol.


Social Check DCs

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