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NPC Generator

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Advanced [show]


Koeth Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Sailor for hire.

Motivation: To protect his home; and wants to open a new tavern

Flaws: Disease. Bonds: Immigrant, Guardian, Job, Poor. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Koeth Ostoroth, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. Hematite (15 gp).


Social Check DCs


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is cut short. His amber eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Selfish, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Charles Clayden, Male Human Aristocrat 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)17 (+3) 15 (+2)10 (+0)
Skills Athletics +6, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +7

Possessions: 260 pp. Violet garnet (1500 gp). Aquamarine (1500 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Fargas Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His white hair is thinning but still full. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of giants once and for all.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Animal Trainer soon after.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Job, Family. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Fargas Stonebridge, Male Halfling Aristocrat 12
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills Insight +4, Performance +7
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Old masterpiece painting (900 gp). An abacus with copper, silver and gold markers (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Nordak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and red handkerchief worn on his right side. His white hair is heavily combed to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Nordak will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Nordak Morigak, Male Dwarf Commoner 8
Medium (4'4") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1200 gp. Tiger eye turquoise (15 gp).


Social Check DCs


Peter Kensley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Healer. His long red hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Peter took refuge in the old dungeon and found the beat up glaive and armor he uses now. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Enemies, Nature, Immigrant. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Kensley, Male Human Rogue 10
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 4000 sp. Blue quartz (13 gp). Black pearl (1100 gp). Malachite (13 gp). Rose (80 gp). Deep blue spinel (1100 gp). Sard (80 gp).


Social Check DCs

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