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NPC Generator

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Advanced [show]


Charles Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He wears his black hair up in a very large beehive style do. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Laborer. He also hits on women, regardless of circumstances.

History: He was born in the west. A gifted student he started as a Carpenter, but he got bored and became a Laborer. He then took over the family business and is one of the better Laborer for hire.

Motivation: He has a crush on the local Carpenter.

Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Charles Brinker, Male Half-Elf Rogue 11
Medium (4'11") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 18000 sp. Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled gold crown (4000 gp). Silver ewer (10 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He wears a colorful flower in his dark red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things.

Flaws: Shy, Mundane. Bonds: Attractive, Guardian. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Cairn Sadness, Male Tiefling Adept 5
Medium (5'2") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 50 pp.


Social Check DCs


Rimple Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear green pants and tee shirts. His red hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down.

Ideals: Joker, Artistic. Flaws: Disease, Shy, Mundane. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Rimple Lingenhall, Male Gnome Warrior 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 41 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp. Silver pearl (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adrik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He prefers to wear grey clothing when he does not wear armor. His hair is white and curly. He has a dull look in his amber eyes.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Priest, Adrik learned a great deal about his mother's area of expertise. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Selfish. Bonds: Job, Adventurer. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Adrik Ungart, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of death around his neck, and a glaive on his belt. His fur is short and beige. This blue eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Shifting Grass, Male Tabaxi Adept 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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