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NPC Generator

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Advanced [show]


Dworic Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly hammers and maces. He has auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He doesn't get along with people that don't share his tastes; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Criminal record, Enemies. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Dworic Goblinbane, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel shirt with thin red vertical stripes and white pants. He wears his white fur up. His half smiles and copper eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated, Athletic. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Sun In the Wind, Male Tabaxi Paladin 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Dabbledob Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. He carries with him a set of whips on his belt, each one with a jet on the hilt. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dabbledob Loofollue, Male Gnome Warlock 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is drawn into a tight pony tail with a rose scrunchie. His green eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He now travels the world, in search of power and loot.

Motivation: Expand his business; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 300 gp.


Social Check DCs


Sheggen Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a blonde handlebar mustache and slicked back blonde hair. His thin eyebrows rest above his beady amber eyes.

Personality: Calm and collected, he is a well trained Carpenter. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sheggen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sheggen. He has worked as a Carpenter like his father before him.

Motivation: To be a Beggar again; and expand his business

Flaws: Ugly, Selfish. Bonds: Job, Immigrant, Criminal record. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Sheggen Anderton, Male Half-Orc Warrior 2
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)7 (-2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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