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Advanced [show]


Lamlis Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his warhammer. He carries a battered longbow and tarnished warhammer as well. His black hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Lamlis Mundy, Male Half-Elf Ranger 3
Medium (5'10") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


William Camden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. He wears his black hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and retire the richest man in the south

Ideals: Athletic, Entrepeneur. Bonds: Immigrant, Religious, Mentor. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

William Camden, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 500 gp.


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy. His skin is flawless and his amber eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was born in the east. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Bonds: Attractive, Guardian, Immigrant, Religious. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Orsik Deepdelver, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 190 gp.


Social Check DCs


Krimp Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is still thick. His eyes are a pleasant gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 5 years old his parents immigrated from the east. In his 12th year, his parents were killed by a gnolls raid, leaving Krimp alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: A deep hatred of gnolls.

Ideals: Passionate, Philantrophist. Bonds: Immigrant, Enemies. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Krimp Everleigh, Male Half-Orc Warrior 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Athletics +6, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +2

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He has done his best to style his beige fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Persistence, Fighting. Flaws: Antagonistic. Bonds: Family. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Seven Of Spirit, Male Tabaxi Paladin 3
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs

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