Odorr Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His golden hair is thinning but still full. His skin is flawless and his brown eyes scan people very quickly.
Personality: Odorr is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Extrovert, Artistic. Bonds: Immigrant, Attractive, Religious. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 69 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Foxilon Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man is typically in his Brewer uniform, and sports empty pouches on his belt. His red hair has been sun bleached extensively. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Foxilon studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: To be a Mercenary again; and to get a good night's sleep
Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 12)
Armor Class 15
Hit Points 44 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon, Dwarven, Orc
Attacks Melee +2 / 3d10-2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Peridot (40 gp). Clear bright green emerald (2000 gp). Fire opal (1500 gp). Hematite (15 gp). Star rose quartz (40 gp). Violet garnet (1400 gp). Lapis lazuli (15 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His violet eyes peer out from beneath his deerstalker black hat.
Personality: Overbrimming with self-confidence, Igden isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 3000 sp. Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Colton, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His auburn hair is knotted and matted. His fierce amber eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Secretive, Insane. Bonds: Military, Rich. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. 1 Masterwork Common Melee.
Tree Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a fancy blue suit. Beneath his clothing is a huge mess of scar tissue. His fur is cut close to his head. His amber eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.
History: Tree hails from a village terrorized by brigands. A gifted student he started as a Beggar, but he got bored and became a Baker. He has drifted from career to career and currently works as a Baker.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Attractive, Slave, Poor, Job, Enemies. Occupation: Baker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 81 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Golden pearl (130 gp). Smoky quartz (40 gp). Golden yellow topaz (700 gp). Chalcedony (40 gp). Chrysoberyl (130 gp). Chrysoberyl (130 gp). Smoky quartz (40 gp). 1 Medium magic item.
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