Charles Morton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean red cloak covering his clean studded leather. His tied-back hair is black. He is very pretty but has cold, dead eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Charles was born with his father's beautiful face. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Selfish, Disease. Bonds: Attractive, Criminal record. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Heward Palomarez, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear pastel tank tops with tan pants, he is not a threatening figure. His brown hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Fortune-teller father left him crippled. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and to pay off his debts
Ideals: Optimist, Gifted. Flaws: Addict, Disease. Bonds: Rich. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 80 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Draconic, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2500 gp. 1 Minor magic item.
Darrow Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large green mantle and cape that has been intricately interwoven into his brown robe. His blonde hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised in a white middle class family as the only child. Darrow was born on a far eastern forest where he grew up under the tutelage of his father, an expert Unemployed. He left for the east, certain he would find work there.
Motivation: He is content; and he seems to be bored by most things
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Immigrant, In love. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 2000 sp. Brass mug with jade inlays (600 gp). A necklace of small pink pearls (1000 gp). 3 Alchemist’s fire. 1 Everburning torch. 4 Holy water. 4 Holy water.
Therai Rage, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright black suits and hats. His silver hair is drawn into a tight pony tail with a skull scrunchie. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.
History: Born in the north his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Bather like his father before him.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Criminal record, Job. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 130 gp.
Drifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean brown cloak covering his clean studded leather. His cinnamon fur is long and unkept. His eyes, though not visible through his cowl, are green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Drifting and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Lapis lazuli (12 gp).
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