Oloric Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Oloric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he seems to be bored by most things
Flaws: Mundane, Hedonist, Disease, Depressed. Bonds: Attractive. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Rock crystal (20 gp). Silver pearl (120 gp). Freshwater pearl (14 gp). Red garnet (120 gp). Blue star sapphire (1500 gp). White pearl (120 gp).
Akmen Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He has a tattooed face.
Personality: Akmen wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Akmen and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Carved bone or ivory statuette (70 gp).
Patrick Hackney, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He carries a battered shortbow and tarnished scythe as well. His auburn hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Slave, Guardian. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 200 sp. 1 Chain shirt.
Reynard Gentry, Male Human [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with violet pants. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels that his past leaves him morally obligated to help; and he is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Rich, Family, Criminal record. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 60 gp. Azurite (11 gp). 1 Banded mail.
Trym Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His black hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Servant for hire.
Motivation: He is compelled to act according to his religious beliefs; and to be a mortician again
Flaws: Ugly. Bonds: Poor, Job, Religious, Nature. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
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