Three Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of death around his neck, and a longbow on his belt. His brown fur is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. Emerald (800 gp). Alexandrite (1000 gp). Sardonyx (60 gp).
Druuk Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a tan scarf. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. He has a small bristly mustache and wavy chestnut hair. He has several tiny ruby earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Druuk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Extrovert. Flaws: Disease. Bonds: Rich. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. Moss agate (7 gp).
Dondon Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his axe always slung over his shoulder. He keeps his blonde hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His mother raised him in a mountain cabin. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many brigands want him driven away; and a need for knowledge about a nearby landmark
Flaws: Insane. Bonds: Adventurer, Nature, Enemies. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 50000 cp.
Damien Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" southern man, he wears a tight fitting white shirt and pants. His black hair is styled in orderly dreadlocks. His eyes are likewise gray.
Personality: He dislikes all the random violence that takes place in the south. He enjoys reading and quiet.
History: Damien lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Damien has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and he has a crush on the local performer
Ideals: Pacifist, Logical. Flaws: Disease. Bonds: Family, Has a crush. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 78 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 4000 gp. A silver and pearl hairclip (60 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (60 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Medium magic item.
Odo Stafford, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with painting.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has never given up on his painting dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Poor, Job. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Aquan, Infernal, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 500 gp. Jasper (30 gp). Moonstone (30 gp). Smoky quartz (30 gp). Rhodochrosite (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
