Nordak Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy yellow suit. His tied-back hair is auburn. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Sellsword, but he was a colossal failure. He has drifted from career to career and currently works as a Butcher.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Job. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
Possessions: 500 gp.
Silvo Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His whole body is exceptionally muscular. His auburn hair, when down, is lengthy. He has several tiny ruby earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of gnolls once and for all.
History: Silvo was raised in a hard working conservative environment. His childhood dream was to be a Blacksmith, but he was a colossal failure. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern.
Flaws: Shy. Bonds: Immigrant, Rich, Enemies, Job. Occupation: Fisher
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Muggrish Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. He wears a deerstalker hat to hide his balding. He has amber eyes and a pastel hat with a grey feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Nature, Job. Occupation: Mayor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Jocelyn Crawford, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears blue leather gloves, a blue jacket, and tight pants. His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a great chef.
History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away
Ideals: Disciplined, Gifted. Bonds: Mentor, Job, Enemies. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 40 pp.
Fargrim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Mayor. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.
History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 2000 cp. Golden pearl (80 gp). 2 Tanglefoot bags.
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