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NPC Generator

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Advanced [show]


Thradal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Dwarven compassion; and he is greedy

Ideals: Fighting, Disciplined, Logical. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Thradal Loderr, Male Dwarf Expert 9
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 60 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his beige fur to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Gale grew up listening to his mother's many stories. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Gifted. Flaws: Racist, Fearful, Impulsive. Bonds: Adventurer. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Gale In the Wind, Male Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2100 gp. Large well-done wool tapestry (200 gp). Finely wrought small gold bracelet (30 gp). Cloth of gold vestments (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paelias Selevarun, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Family, Slave. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Paelias Selevarun, Male Elf Aristocrat 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 12 (+1)15 (+2)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Grom Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Miller in town.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Grom took refuge in the large cave and found the beat up mace and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and to reunite with his old friends

Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Grom Berkeley, Male Half-Orc Adept 5
Medium (6'9") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp. Chrysoprase (60 gp). Violet garnet (600 gp).


Social Check DCs


Beloril Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and chestnut with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His eyes are violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Shy, Hedonist. Bonds: Immigrant, Attractive. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Beloril Burrowfound, Male Dwarf Wizard 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 400 gp. Black pearl (300 gp). Bloodstone (20 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp).


Social Check DCs

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