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NPC Generator

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Advanced [show]


Tim Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple violet line shooting up and back down, and he perpetually has his sai ready. His auburn hair is cut short. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist, Joker. Bonds: Religious. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Ofandrus, Male Half-Elf Fighter 4
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. Coral (110 gp). 1 Minor magic item.


Social Check DCs


Nadarr Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and a wedding ring on his right hand. His crest is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Logical. Flaws: Ugly, Shy. Bonds: In love, Mentor. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Nadarr Mohradyllion, Male Dragonborn Wizard 12
Medium (6'5") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 30 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills Medicine +7, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp. Tiger eye turquoise (6 gp). Deep blue spinel (1300 gp).


Social Check DCs


Arjhan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His copper crest is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Slave. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Arjhan Kerrhylon, Male Dragonborn Cleric 7
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. Onyx (30 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely green suit with red socks and a vest with buckled shoes. He keeps his brown fur in a pixie cut. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Tricking was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Tricking Wind, Male Tabaxi Sorcerer 6
Medium (5'5") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a broad hat upon his head. He is bristling with hidden weapons, mostly quarterstaffs and greatswords. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He has a tattooed face.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Habor Glee, Male Tiefling Barbarian 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 80 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)18 (+4) 16 (+3)16 (+3)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Gnome, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6

Possessions: 2000 sp. Freshwater pearl (6 gp). Eye agate (6 gp). Banded agate (6 gp). Chrysoprase (40 gp). Blue quartz (6 gp).


Social Check DCs

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