Koeth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears brown leather gloves, a brown jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He keeps his chestnut hair in a pixie cut. His skin is flawless and his green eyes scan people very quickly.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Philantrophist, Entrepeneur. Flaws: Hedonist. Bonds: Slave, Attractive. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 71 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Alexandrite (700 gp). Citrine (20 gp). Freshwater pearl (15 gp). Moonstone (20 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a white middle class family as the only child. In his 12th year, his parents were killed by a illithids raid, leaving Crampernap alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A deep hatred of illithids.
Ideals: Logical. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Five Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a blue cloak and cross-gartered grey stockings. He has moderate length gray fur. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. Five was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Five decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Expand his business; and seeks redemption
Flaws: Depressed, Shy, Mundane. Bonds: Criminal record, Job. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 35 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Red spinel (70 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of greatswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Oskar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Oskar lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 80 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Alexandrite (300 gp). Golden yellow topaz (300 gp). Deep green spinel (150 gp). Malachite (13 gp). Rhodochrosite (13 gp). Tiger eye turquoise (13 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His dark red hair is matted, messy, and big. He has several tiny opal earrings on each ear.
Personality: He dislikes all the random violence that takes place in the west. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1800 sp. 1 Half-Plate.
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