Burgell Beren, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.
History: Burgell was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Richard Huxley, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac
Ideals: Professionalism, Logical. Bonds: Attractive, Poor. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 140 gp.
Seven In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His beige fur is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and meet up once more with his childhood friend
Flaws: Addict, Disease. Bonds: Religious, Adventurer, Rich. Occupation: Sellsword
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1200 gp. Black pearl (1200 gp). White pearl (110 gp). Jacinth (4000 gp). Peridot (70 gp). Iolite (70 gp). Banded agate (16 gp).
Trey Bentley, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He wears a colorful flower in his silver hair. His eyes are gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Warryn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze and is in decent physical shape. His blonde hair is still thick. His blue eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.
History: Born in the south to a Map Maker, Warryn learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He struck the Map Maker job and began his own company from there.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Guardian, Job. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 46 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Gold dragon comb with red garnet eye (700 gp). Jeweled anklet (3000 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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