Ronk Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He has no hair. He has a dull look in his brown eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the west, but his parents moved at a very young age to the east. Ronk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes him a fraud; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant, Adventurer. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Gold and topaz bottle stopper cork (1200 gp).
Tim Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is golden, silky, and of moderate length. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Tim studied abroad. Over the years he perfected his riding and shooting skills. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record, Nature. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Sweet Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long white fur is drawn into a two foot long braid. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Tourmaline (90 gp).
Thamuz Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears an entirely red suit with yellow socks and a vest with buckled shoes. His whole body is exceptionally muscular. His brown hair is braided into rings. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Thamuz was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Adventurer. He now owns his own business.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Immigrant, Job. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 700 gp.
Alston Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses like a well dressed Carpenter does. He has shaved his head bald. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. Alston enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Hedonist. Bonds: Job, Criminal record. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Bullseye lantern. 1 Healer’s kit. 1 Bullseye lantern. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!