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Advanced [show]


Clerebold Barton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. He has amber eyes.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and his religion dominates his actions

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Religious, Job. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Clerebold Barton, Male Human Adept 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Theobald Denholm, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a worn and beaten armor. He has red hair. His eyes, though not visible through his cowl, are hazel.

Personality: Calm and collected, he is a well trained Fortune-teller. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently he has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Bonds: Job, Criminal record, Family, Adventurer. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Denholm, Male Human Warrior 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 10 (+0)16 (+3)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Red-brown spinel (160 gp). Rhodochrosite (12 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Roge Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel shirt with thin white vertical stripes and brown pants. He sports a flattop hair cut. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them

History: The child of a Bricklayer, who enjoyed hunting, Roge was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Flaws: Cynical, Shy. Bonds: Nature, Rich, Debt. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Roge Stonebridge, Male Halfling Warrior 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hamil Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Rich. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Hamil Littlefoot, Male Halfling Cleric 8
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and curly. This hazel eyed easterner is not easily forgotten.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants to get laid; and a deep hatred of illithids

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Has a crush. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Uraim Bloodkith, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs

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