Hunter Gresham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy grey pantaloons and a white scarf. He has red hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.
Motivation: To end his boredom.
Ideals: Optimist. Flaws: Ugly, Mundane, PTSD. Bonds: Criminal record. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Fargas Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black hair is slicked back into a classic pompadour. He has gleaming, smiling violet eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying brother.
Motivation: Many goblins want him driven away.
Ideals: Athletic, Joker, Gifted, Persistence. Bonds: Nature. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Aquan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ribbles Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His feathered hat is riddled with cuts and holes. He has hazel eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: To be a Fortune-teller again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Slave. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Breastplate.
Mozikth Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a large black jacket. His black crest has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.
History: Born in the north his family was never financially stable. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Insomniac, Secretive, Impulsive. Bonds: Poor. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Star ruby (1100 gp). Alexandrite (400 gp). Tiger eye turquoise (14 gp). Deep blue spinel (400 gp). Bloodstone (20 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Modean Weary, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He keeps his brown hair in a flapper bob. His eyes are a pleasant gold.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.
History: The child of a Seamstress, who enjoyed hunting, Modean was taken on many hunting expeditions. His father was a soldier and died while he was still young. Modean was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Bonds: Attractive, Military, Nature. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!