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Advanced [show]


Lone Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a green poncho over his likewise colored trousers and shirt. He wears his red fur up. His eyes are green and beady.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Lone was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lone's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Lone Hummingbird, Male Tabaxi Rogue 18
Medium (6'10") Tabaxi, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 84 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Deception +8, Persuasion +8
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2

Possessions: 1200 pp. Sard (80 gp). Deep blue spinel (1000 gp). Sardonyx (80 gp). Tiger eye turquoise (15 gp). Brown diamond (4000 gp). Hematite (15 gp). Lapis lazuli (15 gp). Sardonyx (80 gp). Iolite (80 gp). Bloodstone (80 gp). Amethyst (40 gp). Azurite (15 gp). Violet garnet (1000 gp). Azurite (15 gp). Peridot (80 gp). Chrysoberyl (40 gp). Rose (80 gp). Fire opal (1200 gp). Rose (80 gp). Lapis lazuli (15 gp). Blue quartz (15 gp). Coral (40 gp).


Social Check DCs


Chad Shelley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow shirt with thin brown vertical stripes and red pants and is in decent physical shape. He has styled his silver hair well, parting it to the right. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Impeccable, Philantrophist. Bonds: Nature, Family, Adventurer. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Chad Shelley, Male Human Wizard 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp.


Social Check DCs


Travok Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Travok took refuge in the large cave and found the beat up longsword and armor he uses now. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Travok Ungart, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)17 (+3) 10 (+0)8 (-1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Good lock.


Social Check DCs


Mindartis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey broad hat and grey clothes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. In his 10th year, his parents were killed by a goblins raid, leaving Mindartis alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Mindartis Lathalas, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)16 (+3) 15 (+2)16 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. Chrysoprase (40 gp).


Social Check DCs


Everard Cooper, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Everard was raised in a hard working conservative environment. Everard was born on a far western mountains where he grew up under the tutelage of his father, an expert Server. He has achieved small success as a Server.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Server

Voice: Posh accent

Attributes [hide]

Everard Cooper, Male Human Paladin 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp.


Social Check DCs

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