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NPC Generator

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Advanced [show]


Modean Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears yellow trousers with brown and black striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His brown hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Joker, Fighting. Flaws: Ugly, Selfish, PTSD. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Modean Ennui, Male Tiefling Warlock 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Pallabar Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His brown hair is greasy and uncared for. He has gleaming, smiling violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Pallabar grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Adventurer, Family. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Pallabar Ningel, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 19 (+4)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His long brown hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family His first spouse was a Bookbinder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a interpreter and was forced into it by his family

Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Aramil Amastacia, Male Elf Adept 5
Medium (5'3") Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 7 (-2)11 (+0) 13 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur, Artistic. Flaws: Insomniac. Bonds: Rich. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Thamior Bohm, Male Half-Elf Ranger 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Athletics +6, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. White pearl (60 gp). 1 Masterwork studded leather.


Social Check DCs


Edge Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered shield and tarnished glaive as well. His black fur is smooth and relatively long. His green eyes peer out from beneath his small black hat.

Personality: Eccentric and domineering, Edge will drive conversation. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Edge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Edge. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Extrovert. Bonds: Enemies, Military, Criminal record. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Edge Prim Posies, Male Tabaxi Cleric 8
Medium (6'7") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1500 gp. Moonstone (70 gp). Golden yellow topaz (1100 gp). Obsidian (6 gp). Citrine (70 gp). Pink pearl (80 gp).


Social Check DCs

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