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NPC Generator

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Advanced [show]


Mâku Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and tan handkerchief worn on his left side. He is portly but not overly obese. His hair, while still mostly black, has prominent grey streaks. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Mâku lived on a farm with his father, near the main road leading to a nearby town. Mâku liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To pay off his debts; and wants his loneliness to end

Flaws: Ugly, Insomniac. Bonds: Family, Nature, Has a crush, Debt. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Mâku Wallace, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)7 (-2) 18 (+4)13 (+1)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1000 gp.


Social Check DCs


Rolf Harrington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, black cloak, and is pretty ugly. He keeps his long red hair kept up in a rat tail. His brown eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Slave. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Harrington, Male Human Commoner 8
Medium (6'4") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Thoradin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man typically wears white cloth garments or leather armor. His hair is white and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the north. Through the years after Thoradin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Thoradin's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Poor, Debt. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Thoradin Burrowfound, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Nim Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. With bright red hair and a scraggly beard. He has violet eyes and a blue hat with a grey feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Persistence, Entrepeneur. Flaws: Disease. Bonds: Immigrant. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Nim Galanodel, Male Half-Elf Adept 3
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs


Heward Marlowe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a blue and white handkerchief worn on his right side. His hair is blonde and curly. He has gleaming, smiling blue eyes.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: Heward hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. During his travels, Heward and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Heward discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Heward fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Insane, Disease. Bonds: Adventurer, Enemies, Has a crush. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Marlowe, Male Human Ranger 11
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills History +4, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 600 gp. Star rose quartz (40 gp). Lapis lazuli (4 gp). Fiery yellow corundum (1400 gp). Moonstone (40 gp). Deep blue spinel (1400 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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