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NPC Generator

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Advanced [show]


Ozyman Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears blue painted combat armor at almost all times. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: Ozyman wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Disciplined, Optimist. Bonds: Rich. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Ozyman Kettlewhistle, Male Halfling Ranger 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and wears green trousers with white and brown striped suspenders. He wears various colorful collared shirts. He has a long white beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He left for the north, certain he would find work there.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hobart Underfoot, Male Halfling Expert 16
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 93 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)19 (+4) 14 (+2)14 (+2)
Skills Animal Handling +7, Athletics +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Ignan, Druidic, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5

Possessions: Onyx (40 gp). Rock crystal (40 gp). Chalcedony (40 gp). Aquamarine (800 gp). Azurite (5 gp). Violet garnet (800 gp). Sard (40 gp). Carnelian (40 gp). Golden yellow topaz (800 gp). Silver pearl (150 gp). Fiery yellow corundum (600 gp). Obsidian (5 gp). Alexandrite (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Erevan Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He wears a small hat to cover his moderate length white hair. His eyes are amber and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: Erevan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the east; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Poor, Religious, Mentor, Job. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Erevan Xiloscient, Male Half-Elf Fighter 12
Medium (5'7") Half-Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 4000 gp. Brown-green garnet (100 gp). Moss agate (11 gp). Rose (50 gp). Alexandrite (900 gp). Obsidian (11 gp). Red spinel (100 gp). Rock crystal (50 gp). Freshwater pearl (11 gp). Jade (100 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has done his best to style his brown hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Shoemaker profession.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge.

Flaws: Shy. Bonds: Attractive, Job, Religious, Enemies. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Roland Siannodel, Male Half-Elf Monk 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 16 (+3)17 (+3)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 4000 cp. Chrysoberyl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Erdan Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a tan and green robe with the hood down. He has no hair. His fierce gray eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Erdan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. Erdan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Military, Nature. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Erdan Raethran, Male Half-Elf Bard 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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