Raymond Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Hedonist, Disease. Bonds: Attractive, Adventurer, Slave. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp.
Felgrat Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his blue robe and has his shortspear always slung over his shoulder. He has dyed his greying white hair a little too much giving a sharp white color. This brown eyed northerner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 5 years old his parents immigrated from the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he has decided he is irredeemable
Flaws: Terse, Ugly, Depressed. Bonds: Immigrant, Criminal record. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 82 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 80000 cp. Coral (40 gp). Aquamarine (600 gp). Rock crystal (50 gp). Eye agate (8 gp).
Bagabug Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears yellow trousers with tan and black striped suspenders. He wears various colorful collared shirts. His chestnut hair is cut jaggedly and amateurishly. His eyes are violet and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Bagabug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He has money and likes to spend it; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Slave, Rich. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp. Malachite (15 gp).
Bertram Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man prefers to wear white clothing when he does not wear armor. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Attractive, Mentor, Nature. Occupation: Butcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 134 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 400 pp. A necklace of small pink pearls (4000 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2400 gp). Sapphire pendant on gold chain (1900 gp). Cloth of gold vestments (50 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). An abacus with copper, silver and gold markers (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He dresses like a well dressed Cartwright does. He has moderate length golden hair. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Beloril lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his brother recently and the two have been together since.
Motivation: To be a Apothecary again; and wants to open a new tavern
Ideals: Justice. Flaws: Fearful. Bonds: Job, Family, In love. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 49 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!