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Advanced [show]


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many red ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His auburn hair is kept up in a ponytail inside a Stetson hat. His violet eyes peer out from beneath his Stetson grey hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a Assassin, his father struggled to pay the bills. Fonkin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fonkin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Criminal record, Poor, Job. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Fonkin Timbers, Male Gnome Wizard 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 20 (+5)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His black fur is thinning but still full. His eyes are likewise copper.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Bricklayer, who enjoyed hunting, Three was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has recently gotten a pet goose that steals things from people.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Nature, Debt, Criminal record. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Three Wind, Male Tabaxi Cleric 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 2300 gp.


Social Check DCs


Nirgel Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His dark red hair is thinning but still full. He has a dull look in his silver eyes.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Nirgel studied abroad. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Nirgel Sadness, Male Tiefling Warlock 3
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Just what you see.


Social Check DCs


Bathin Grief, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he very much looks the part of a Brewer. His white hair is unkempt and raggedy. His eyes, though not visible through his cowl, are black.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has worked as a Brewer like his father before him.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bathin Grief, Male Tiefling Barbarian 10
Medium (6'0") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 60 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 16 (+3)15 (+2)
Skills Nature +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 240 pp. Red-brown spinel (100 gp). Alexandrite (900 gp). Onyx (40 gp). Fiery yellow corundum (900 gp). Tourmaline (100 gp). White pearl (100 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He wears a Stetson hat to hide his balding. His violet eyes peer out from beneath his Stetson green hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich western family. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Flaws: Shy. Bonds: Rich, Criminal record, Job. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Alvyn Beren, Male Gnome Monk 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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