Salasar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His gold crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To pay off his debts; and dragonborn compassion
Ideals: Professionalism. Flaws: Racist. Bonds: Adventurer, Nature, Debt. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1800 gp.
Bharash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in white turtlenecks beneath a grey coat with yellow slacks. He wears a broad hat to cover his moderate length brass crest. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Fletcher for hire.
Motivation: Sabotage a competitor; and he has a crush on the local bookbinder
Ideals: Gifted. Flaws: Terse. Bonds: Adventurer, Job, Has a crush. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Gnoll, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. Onyx (50 gp). Pink pearl (110 gp). White pearl (110 gp).
Vonbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. After a long history of fighting, Vonbin and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Burto Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is well dressed, constantly wearing a blue suit, white shirt, and green tie. His clothes are grease stained in places. His silver hair is unkempt and raggedy. His green eyes peer out from beneath his wide-brimmed blue hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Glassblower, his father struggled to pay the bills. Burto was born on a far southern plains where he grew up under the tutelage of his father, an expert Cook. He left for the south, certain he would find work there.
Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Shy, Secretive. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 14)
Armor Class 16
Hit Points 81 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d6-2, Ranged +10 / 4d6+5, Grapple +5
Possessions: 700 pp. 1 Medium magic item.
Hadarai Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Sailor does, and sports empty pouches on his belt. He wears his silver hair down. His green eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born to a criminal king-pin and mafia family Hadarai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hadarai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Job, Criminal record. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran, Goblin, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10000 cp. Deep green spinel (100 gp).
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