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Advanced [show]


Beiro Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy brown pantaloons and a grey scarf. He has moderate length black hair. His amber eyes peer out from beneath his top brown hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Beiro was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying brother.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Bonds: Criminal record, Military, Rich. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Beiro Ilphelkiir, Male Half-Elf Commoner 11
Medium (5'7") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 56 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills History +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kairon Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy white pantaloons and a blue scarf. His long dark red hair is drawn into a two foot long braid. His skin is flawless and his gold eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Kairon's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.

History: The child of a Sage, who enjoyed hunting, Kairon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kairon took refuge in the large cave and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kairon Sly, Male Tiefling Paladin 3
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Darkwood Shield. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and dresses well, typically a more casual-formal manner. He wears a feathered hat to hide his balding. His eyes are likewise gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Senteq was born in the north. At a young age he loved to build and create. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and meet up once more with his childhood friend

Ideals: Optimist, Persistence. Bonds: Attractive, Has a crush, Adventurer. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Senteq Albaratie, Male Gnome Commoner 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Râsh Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, yellow, dusty cloak. He wears his golden hair up. His eyes are hazel and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He struck the Brewer job and began his own company from there.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Opinionated, Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Râsh Shelly, Male Half-Orc Barbarian 5
Medium (6'5") Half-Orc, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)6 (-2) 13 (+1)11 (+0)
Skills History +1, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Lapis lazuli (9 gp). Alexandrite (500 gp).


Social Check DCs


Enialis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered rapier and tarnished trident as well. His hair is long and black with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Herbalist, who enjoyed hunting, Enialis was taken on many hunting expeditions. His childhood dream was to be a Herbalist, but he was a colossal failure. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Job, Slave. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Enialis Fasharash, Male Elf Commoner 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs

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