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NPC Generator

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Advanced [show]


Bucklal Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He has no hair. His face is scarred and worn.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bucklal hails from a village terrorized by gnolls. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against gnolls; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Bucklal Jamjar, Male Halfling Aristocrat 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Abyssal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. Smoky quartz (20 gp). Star ruby (1500 gp). Azurite (5 gp). Moonstone (20 gp).


Social Check DCs


Rimmon Swift, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear white tank tops with tan pants. His black hair is singed and shortened. He has a dull look in his red eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Unemployed, but he got bored and became a Stableman. He has drifted from career to career and currently works as a Stableman.

Motivation: He'd like to take his coworkers down a peg; and to clean up the streets

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Guardian. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Rimmon Swift, Male Tiefling Aristocrat 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 100 pp. Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Osco Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He has wavy golden hair. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. Through the years after Osco was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Osco's mother didn't care for him much, and the feeling was mutual. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Osco Jamjar, Male Halfling Aristocrat 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)12 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6

Possessions: 6000 cp.


Social Check DCs


Jak Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His hair is greying and his face has many wrinkles. His eyes are likewise green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a slaver, Jak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Disciplined. Bonds: Attractive, Poor, Criminal record, Mentor. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Jak Thorngage, Male Halfling Expert 15
Small (3'1") Halfling, Neutral Evil (CR 15)
Armor Class 15
Hit Points 85 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +8, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Silver chalice with lapis lazuli gems (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold music box (3000 gp). Cloth of gold vestments (120 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (900 gp). An abacus with copper, silver and gold markers (120 gp). Fire opal pendant on a fine gold chain (2300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (120 gp). Old masterpiece painting (2300 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.


Social Check DCs


Rael Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and wears rags and sports a simple walking cane. His right leg appears badly burned and disfigured. His black hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Rael will drive conversation. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of a Shipwright, who enjoyed hunting, Rael was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of goblins.

Ideals: Extrovert. Flaws: Addict. Bonds: Poor, Enemies, Nature. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Rael Perceval Burke, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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