Gerald Atterton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He sports red clothing, slightly heavier than average wear. His hair is auburn and curly. His amber eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.
History: Gerald was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.
Motivation: A rival would like him out of the picture; and he doesn't get along with people that don't share his tastes
Ideals: Disciplined, Impeccable. Bonds: Immigrant, Family, Criminal record. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 150 gp. Black velvet mask with numerous citrines (50 gp).
Arannis Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by illithids. Arannis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Family, Adventurer. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 3000 cp.
Mordai Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is silver and curly. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Courier, but he got bored and became a Fortune-teller. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical. Flaws: Addict, Insane. Bonds: Job. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 cp. Obsidian (14 gp).
Aldous Ansley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly brown, has prominent grey streaks. This gray eyed southerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Banker, who enjoyed hunting, Aldous was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: He would like to get married and retire; and further expansion of business
Flaws: Antagonistic, Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 14
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 300 pp. Hematite (8 gp). Rich purple corundum (700 gp). Chrysoprase (50 gp). Iolite (50 gp). Rich purple corundum (700 gp). Alexandrite (900 gp).
Gerard Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears red painted combat armor at almost all times. He has a moderate pudge and is not very fit. He has no hair. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and to end his boredom
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Guardian. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. 1 Everburning torch.
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