Jabbie Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He is portly but not overly obese. With a patchy golden beard and wild golden hair. His fierce gray eyes like to dwell on things.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by drow. Jabbie was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and someone believes him a fraud
Flaws: Shy, Addict. Bonds: Slave, Enemies, Adventurer. Occupation: Layabout
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 12)
Armor Class 15
Hit Points 87 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Black velvet mask with numerous citrines (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.
Zedaar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length red crest. His red eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To protect his home; and he has money and likes to spend it
Ideals: Entrepeneur, Persistence. Bonds: Rich, Guardian. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 60000 cp. Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (800 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and white handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling gray eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Bundrigo grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has dedicated himself to building a better kind of golem.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Optimist, Impeccable. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: Eye agate (9 gp). Jade (110 gp).
Roondar Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple green robe with brown stripes complete with hood. His black hair is smooth and relatively long. He has a dull look in his brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the east, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Immigrant, Poor. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Cressel Knack, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. He has dyed his greying silver hair a little too much giving a sharp silver color. His red eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and his religion dominates his actions
Ideals: Optimist. Bonds: Attractive, Family, Religious. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 700 gp. Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
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