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Arnold Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arnold's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Rich, Mentor, Religious. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Arnold Iranapha, Male Half-Elf Bard 4
Medium (5'6") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 12 (+1)18 (+4)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: Eye agate (6 gp). Blue star sapphire (700 gp). Fire opal (700 gp). 1 Minor magic item.


Social Check DCs


Olunt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has chestnut hair. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Olunt was born with his father's beautiful face. A gifted student he started as a Guard, but he got bored and became a Bowyer. He has set out to sabotage the competition.

Motivation: To be a Guard again.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Olunt Bloodkith, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)14 (+2) 13 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 320 gp. 1 Superior lock.


Social Check DCs


Lance Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Logical, Artistic. Bonds: Criminal record, Nature. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Lance Othronus, Male Half-Elf Adept 10
Medium (5'7") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1000 gp. Black pearl (1100 gp). Deep blue spinel (1100 gp). Peridot (60 gp). Lapis lazuli (5 gp). Black pearl (1100 gp).


Social Check DCs


Koeth Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. With bright black hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Koeth lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Family, Nature. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Koeth Siannodel, Male Half-Elf Warlock 4
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 33000 sp. Alexandrite (1000 gp). Deep blue spinel (1000 gp). Rose (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Rael Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and is generally shirtless and showing off his tattooed chest. His right leg appears badly burned and disfigured. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Impeccable. Flaws: Forgetful. Bonds: Military, Job, Family. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Rael Netyoive, Male Elf Rogue 8
Medium (4'8") Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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